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PicWinterIce

Water frozen over during the Winter event

PicWinterSwamplands

A Swamplands biome during the Winter event

PicWinterMarsh

A Marsh biome during the Winter event

Winter is a Christmas-themed seasonal event. It changes a variety of aesthetic elements and some gameplay elements in The Betweenlands.

The Winter event only occurs naturally in the Betweenlands during the last week of December in real time, and will go away afterwards. It is constantly active during this time, unless turned off manually.

Effects[]

When the Winter event first starts, text will appear above the player's HUD, saying "You hear the sound of sleigh bells in the distance..."

While the Winter event is active, a variety of natural blocks' textures change when placed to a frostier looking theme. For example, many plants and trees will turn pale blue or white colors and will have partially frozen.

The following blocks' textures will change:

Wights will also take on a new, Santa-based texture.

In addition to the texture changes, the sky will turn a foggy white color, and the normal ambient sounds for the surface of the dimension will be replaced by an alternative Winter-themed ambient track.

Several gameplay changes will also occur during the Winter event:

  • Swamp Water will slowly freeze over from land edges without enough light, turning into Black Ice. This will eventually melt back into Swamp Water when a light source is placed near it, or after the event ends.
  • Presents will generate randomly over time throughout the surface landscape, which can contain unique goodies. These will disappear over time after the event ends.
  • Baubles will generate randomly over time under leaves, such as in trees, and drop experience when broken. These will disappear over time after the event ends.
  • Most neutral and hostile mobs from the Betweenlands will have a chance to drop Mince Pies if killed by a player.
  • The Heavy Rain event, and by extension the Thunderstorm sub-event, cannot occur while this event is also occurring.
  • The Auroras event can only start naturally during this event or the Rift event. Note that it can remain active after Winter has ended.

Sub-Event[]

The Snowfall sub-event can only occur while the Winter event is also occurring. This accompanies the Winter effects with snowfall that generates snow layers.

Manual Control[]

The Winter event can be manually turned/toggled on and off using the following command:

/blevent <toggle|on|off> thebetweenlands:winter

Advancements[]

Advancement In-game Description Parent Actual Requirements ID
AdvancementIconCandyCane
Winter is Coming (hidden)
Experience the Winter event Dank World Be in The Betweenlands when the Winter event is active adventurer
/winter_is_coming

Sounds[]

Sound Subtitles Source Description ID
N/A Ambient/Environment Plays constantly on the surface of The Betweenlands during the Winter event ambient_frosty

History[]

The Betweenlands Environment
Dimensions The BetweenlandsThe NetherThe Overworld
Biomes Coarse Islands (Raised Isles) • Deep WatersMarsh (Marsh 0Marsh 1) • Patchy IslandsSludge Plains (Clearing) • Swamplands (Clearing)
Structures
Natural Cavern (Lake) • Chiromaw Matriarch NestCragrock SpireGiant Bulb-Capped MushroomGiant Hollow LogGiant RootHearthgrove TreeNibbletwig TreeRaised IslandRubber TreeSap TreeSilt BeachSpirit TreeUnderground OasisWeedwood Tree (GiantRotten)
Buildings Cragrock TowerDruid CircleIdol Head StatueRuins (MarshSludge PlainsUndergroundUnderwater) • ShrineSludgeon (Barrishee LairCryptCrypt TunnelsLabyrinthine VaultsPit of DecaySludgeon TowerWinding Walkways) • Tar Pool DungeonWight Fortress
Post-Gen Portal TreeTunnel Entrances
Events AurorasBlood SkyDense FogHeavy Rain (Thunderstorm) • RiftSpookWinter (Snowfall)
Mechanics AspectsCorrosionDecayFood SicknessMiddle Gem CircleRadial Equipment MenuStench
Other AdvancementsEffectsLoot TablesMusic
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