The Puzzle Edit
The center room of the third floor of the Wight Fortress is a special puzzle room, featuring Spike Traps on the floor as well as four Item Cages directing energy beams towards the center orb of the room. Each of the Item Cages contains a piece of the Shockwave Sword. You are supposed to break all four Item Cages, but ONLY while standing directly underneath them (indicated by the Glowing Betweenstone Tiles in the room) while maneuvering around the Spike Traps. The cages can be mined by hand but are most efficiently broken with an axe. Once the cages are broken, the released pieces will float towards the center orb and, once all four are united, the orb will disappear and leave behind the Shockwave Sword.
The Shockwave Sword functions similarly to a regular sword, and has the same base damage and attack speed as a Valonite Sword. Like all Betweenlands tools, the Shockwave Sword deals more damage in the Betweenlands than vanilla tools.
The Shockwave Sword has a special ability when used: When right-clicking, it will launch a 'shockwave' towards the direction aimed. This shockwave has a blue shader effect and causes most blocks it comes across to lift into the air briefly, and travels a maximum of about 18 blocks. The shockwave will damage and heavily knockback mobs that it hits. Note that on every third use, the sword's ability will have a charge cooldown of about 1.5 seconds, to prevent spamming; the sword's normally red gem will flash blue to indicate the cooldown period.
In addition to this, the Shockwave Sword is extremely important to be used in the upper parts of the Wight Fortress. First of all, a player can only pass through and break the Energy Barrier surrounding the boss portal by holding the assembled Shockwave Sword when walking through. Second, it must actually be used in order to defeat the Primordial Malevolence itself. When held, the Shockwave Sword can 'snatch' the greener-colored bullets the malevolence shoots at the player, with a left-click. While snatching the orb, the player's movement speed is severely reduced, but they are able to shoot the bullet back at the Primordial Malevolence with another left-click. Should it strike the malevolence, one of its triangle-shaped shields will break and it will temporarily lower to the ground, firing bullets all around itself before rising up again. This is important because the player can only damage the malevolence through a broken part of its shield; the more shields broken, the easier it is to deal damage.
Unlike any other equipment with durability, the Shockwave Sword does not completely break when it reaches 0 durability. Rather, it simply becomes unusable, unable to deal damage or create shockwaves. A damaged sword can be repaired to full durability through an Animator. The more that needs to be repaired, the greater the cost of fuel and crystal charge is in the animation process.
|Fully repairs Shockwave Sword||Damaged Shockwave Sword + Sulfur (26-47) + Life Crystal (42-83% charge)|
The Shockwave Sword is assembled in a "Good as new!" state of corrosion, with 0/255 corrosion points. Simply having it in your inventory will cause it to start corroding; using and swinging it as well as being in water will increase its rate of corrosion. Corrosion decreases its damage output.
A corroded Shockwave Sword can be cleaned in the Purifier, resetting its corrosion value back to 0.
|Removes Corrosion from Shockwave Sword||Corroded and uncoated Shockwave Sword + Sulfur + Swamp Water (1 bucket)|
It can also be applied with Scabyst to give it up to 600 coating points, which keep the corrosion level static until they are depleted.
|Coats Shockwave Sword (75 points per piece)||Shockwave Sword + Scabyst (1-8)|
Visit the Mechanics page for more details on corrosion.
Middle Gems Edit
As with most equipment, the Shockwave Sword can be equipped with Middle Gems as part of the Middle Gem Circle to apply additional buffs to the player using it. The type of gem equipped can be seen in its tooltip. The bonuses provided can be seen on the gem's own tooltip.
|Applies corresponding Middle Gem to Shockwave Sword||Shockwave Sword + Any Middle Gem|
- Alpha 3.2.0:
- Now becomes unusable when reaching 0 durability, instead of completely breaking.
- Can now be fully repaired in an Animator.
- Beta 2.0.0:
- Appropriated to fit the new vanilla combat mechanics.
- Changed shockwave key and added shader effect to shockwave.
- Can now corrode.
- Beta 1.0.0: Introduced.