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Marshes are Betweenlands biomes characterized by small, very flat landmasses scattered in Swamp Water, with large quantities of tall, reedy grasses and sparse Weedwood Trees.

There are two variants, Marsh 0 and Marsh 1, that can spawn independently of each other and contain slightly different topography.

Fog in general is thicker in a Marsh biome than in other biomes. During the Dense Fog event, the fog is even thicker and "They" appear more frequently.

Variants[]

Marsh 0[]

MapColorMarsh0 Map Color

PicMarsh0

The Marsh 0 landscape

The Marsh 0 biome contains larger and more patchy landmasses, with larger pools of Swamp Water separating them.

Marsh 1[]

MapColorMarsh1 Map Color

PicMarsh1

The Marsh 1 landscape

The Marsh 1 biome contains smaller and more fragmented landmasses, with smaller pools of Swamp Water separating them.

Composition[]

Both Marsh biomes consist of:

Mobs[]

The following mobs can spawn naturally on the surface in both Marsh biomes:

Marsh biomes are also some of the only biomes that the Dreadful Peat Mummy can be summoned in.

Structures[]

The following structures can generate in both Marsh biomes:

Gallery[]

History[]

  • Release 3.8.0: Smoldering Peat and Betweenstone Pebbles now generate in Marsh biomes.
  • Release 3.6.0: Chiromaw Greebling Riders (later renamed to Greebling Riders) now spawn in Marsh biomes.
  • Release 3.4.0:
    • Can now be viewed from Amate Maps.
    • Menhirs now generate in Marsh biomes.
    • Greeblings now spawn in Marsh biomes.
  • Release 3.3.0: Added biome foliage color.
  • Beta 2.0.0: Added biome grass color.
  • Beta 1.0.5: Gas Clouds (later renamed to Shallowbreaths) now spawn in Marsh biomes.
  • Beta 1.0.0: Introduced.
The Betweenlands Environment
Dimensions The BetweenlandsThe NetherThe Overworld
Biomes Coarse Islands (Raised Isles) • Deep WatersMarsh (Marsh 0Marsh 1) • Patchy IslandsSludge Plains (Clearing) • Swamplands (Clearing)
Structures
Natural Cavern (Lake) • Chiromaw Matriarch NestCragrock SpireGiant Bulb-Capped MushroomGiant Hollow LogGiant RootHearthgrove TreeNibbletwig TreeRaised IslandRubber TreeSap TreeSilt BeachSpirit TreeUnderground OasisWeedwood Tree (GiantRotten)
Buildings Cragrock TowerDruid CircleIdol Head StatueRuins (MarshSludge PlainsUndergroundUnderwater) • ShrineSludgeon (Barrishee LairCryptCrypt TunnelsLabyrinthine VaultsPit of DecaySludgeon TowerWinding Walkways) • Tar Pool DungeonWight Fortress
Post-Gen Portal TreeTunnel Entrances
Events AurorasBlood SkyDense FogHeavy Rain (Thunderstorm) • RiftSpookWinter (Snowfall)
Mechanics AspectsCorrosionDecayFood SicknessMiddle Gem CircleRadial Equipment MenuStench
Other AdvancementsEffectsLoot TablesMusic
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